
Valimar's customisation menu in the epilogue of ToCS2
Following the introduction of the Divine Knight System at the finale of Trails of Cold Steel, another unique feature in succeeding its predecessor game is the option to customize Valimar for the mechanoid fights.
While from the previous games where the player can customize other vehicles such as the paint coating with the Orbal Car in Ao no Kiseki, and the Orbal Motorcycle in Trails of Cold Steel 2. Valimar's status will increase in terms of mana capacity in response to its Awakener as the story progresses.
Powers and Abilities[]

- Spirit Path: An ancient teleportation ability that utilises the spirit veins connected throughout the Imperial continent. It allows up to designated people to travel instantly to even the distant locations. But the number of destinations are limited between where animists are hold. By using it however, it consumes most of the knight's mana.
- Telepathy: The knight can telepathically communicate with its Awakener
- Healing Factor: The knight can heal its awakener by exchanging its mana
- Summoning: Valimar can be summoned by Rean outside of Divine Knight Battles into normal battle. The effect lasts for several turns, and can be used once per battle.
EX-Orbs[]

The Exalted-Orbs enhance Valimar's strength, defence and speed parameters like regular orbment quartz when equipped. They are accessible after recruiting Clara aboard.
Name | Effects | Synthesis Materials |
---|---|---|
HP Orb 1 | HP +7500 | Tear, U-Material |
HP Orb 2 | HP +15000 | Teara, U-Material x5 |
HP Orb 3 | HP +30000 | Tearal, U-Material x15 |
Power Orb 1 | STR +250 | Attack 1, U-Material |
Power Orb 2 | STR +500 | Attack 2, U-Material x5 |
Power Orb 3 | STR +1000 | Attack 3, U-Material x15 |
Shield Orb 1 | DEF +250 | Defense 1, U-Material |
Shield Orb 2 | DEF +500 | Defense 2, U-Material x5 |
Shield Orb 3 | DEF +1000 | Defense 3, U-Material x15 |
Speed Orb 1 | SPD +5 | Action 1, U-Material |
Speed Orb 2 | SPD +10 | Action 2, U-Material x5 |
Speed Orb 3 | SPD +20 | Action 3, U-Material x15 |
Crafts and Commands[]
- NOTE: The italicized text are the differences when Rean uses "Awakener's Call"
Name | CP Cost | Description | Obtain |
---|---|---|---|
Lustrous Slash 閃光斬 |
30 20 |
Attack (B), Impede - Can't guard/counter Unbalance Rate 30% -------- Attack (Class B) - Area (XL) |
Act 1 - Part 1 |
Flame Impact 業炎撃 |
50 40 |
Attack (A), Burn (50%) - Can't guard/counter Unbalance Rate 60% -------- Attack (Class S+) - Area (XL), Burn (30%) |
Act 1 - Part 1 |
Flame Dragon 龍炎撃 |
50 40 |
Attack (A), Burn (100%) - Can't guard/counter Unbalance Rate 60% -------- Attack (Class S+) - Area (XL), Burn (60%) |
Rean must learn Flame Dragon (Level 95) |
Morning Moon 残月 |
90 | Self-Support, 100% chance to evade and counter Unbalance Rate 30% |
Act 1 - Part 1 |
Heavenly Slash 天衝剣 |
110 100 |
Attack (S), Seal (100%) - Can't guard/counter Unbalance Rate 100% -------- Attack (Class SS+) - Area (XL, Seal (100%) |
Act 1 - Part 3 JAP Update V.01 |
Retreats | 0 | Rean ejects from Valimar, but not an actual retreat |
Partner System[]
The most valuable indispensability in the Divine Knight Battles is linking with one of your party members and borrowing their strength to utilize the following commands. In Trails of Cold Steel II, Rean can access this feature after assemebling most of the disperesed Class VII members[1] as they are secondary contractors from the Old Schoolhouse trials, supporting them with Link Attacks and EX-Arts.
Link Attack | BP | Partner | Effect | Obtain |
---|---|---|---|---|
Destructive Impact 破甲拳 |
3 | N/A (Valimar with fist) | Attack (Class S+) | Default |
Enlighten Domination 無想覇斬 |
3 | N/A (Valimar with sword) | Attack (Class SS) | Act 1 - Part 1, 2nd Battle (replaces above) |
Sunlight Blade 陽光剣 |
5 | Alisa / Sara | Attack (Class SSS) - Burn | Act 1 - Part 2 |
Sacred Blade 聖王剣 |
5 | Elliot / Jusis | Attack (Class SSS) STR/ATS -25% (3 Turns) |
Act 1 - Part 2 |
Dragon Blade 龍王剣 |
5 | Laura / Gaius | Attack (Class SSS) - Seal | |
Moonlight Blade 月光剣 |
5 | Emma / Machias | Attack (Class SSS) DEF/ADF -25% (3 Turns) |
Act 1 - Part 2 |
Starlight Blade 星光剣 |
5 | Fie / Millium | Attack (Class SSS) SPD -25% (3 Turns) |
Act 1 - Part 2 |
Union Slash - Deadly Domination 相ノ太刀・蒼覇十文字斬り |
5 | Crow | Epilogue - Final Battle |
References[]
- ↑ CS2-Act I: Ashen Chronicles