Heimdallr (ヘイムダル), also known as the Vermillion Capital (緋の帝都), is the national capital of the Erebonian Empire. With a population of 800,000, it is both the largest city in Erebonia and the largest on the Zemurian continent.


Earning its nickname from the large number of red brick buildings comprising the area, Heimdallr has served as the nexus of the nation since the Orbal Revolution. The city's seventeen districts are connected through both railways and Orbal bus routes, creating a vast transportation network.

The city also serves as the seat of the Imperial Government, with Valflame Palace, official residence of the Arnor dynasty and Imperial Chancellor, situated north of Dreichels Plaza.

Connecting Areas

  • Vainqueur Street: The main thoroughfare which bisects Heimdallr, Vainqueur Street hosts numerous shops, as well as the headquarters for the Imperial Chronicle.
  • Mater Park: A large public park located in the Heimdallr metropolitan area. Here one can find the Crystal Garden.
  • Underground Passageway: A large series of catacombs that span the city, accessible through the Garnier District, Ost District, and Mater Park.
  • Dreichels Plaza: A public square in front of Valflame Palace. It serves as a stage for ceremonies, and is a popular tourist destination.
  • Alto Street: A quiet residential area, where the Craig family residence can be found, along with the (...) bar.
  • Sankt District: Where the Saint Astraia Girls' School can be found. Little else is known about the district.
  • Garnier District: A high-end shopping district that caters to wealthy residents. It is the location of the hotel, Der Himmel.
  • Ost District: A lower-end, working-class neighborhood. Unlike the Garnier District, it is filled with pubs and thrift shops. It is the home residence of the Regnitz family.
  • Heimdallr Port: A large port that processes freight from the ships traveling along the Arnor River. The district is an overwhelmingly pro-Reformist Faction area, and its dock workers are known to harass passing nobles.
  • Karel Imperial Villa: Story only. The gang arrive here to do a rescue mission. Rescuing Emperor and his wife and Machias' dad.


Spoiler warning: This page contains story plot and may reveal certain information that will spoil your game play experience. The game plays added in this page may only be best for those who have completed the game. (Skip section)

Trails of Cold Steel

In The Legend of Heroes: Trails of Cold Steel, Heimdallr serves as the Field Study location during Chapter 4: A Midsummer's Revels. Due to the immense size of the city, Heimdallr is visited by both Class VII teams. Here they undertake tasks assigned by Machias's father, Carl Regnitz.

Chapter Four

During the second day, Sara assembles a Class VII meeting at the station that the Liberation Front will be making their move on the festival. She then assigns Class VII as a security detail to as a preventative measure against the Liberation Front.

In the early morning third day, G gathers the laborers (whether young or old) of the Pier to a meeting. This meeting marks the start of their comprehensive, city-wide attack. Hours later, Elise and Alfin head to Mater Park for the big celebration.

In the midst of it all, G and his men attack the neighboring districts, sabotage city utilities, and sever communication lines, effectively throwing the city security forces into total confusion. G and his men, under the cover of the ensuing chaos, capture Princess Alfin and Elise during their event at the Crystal Garden.

Class VII, after successfully seeing through the chaos, heads to Mater Park to stop G, only to be impeded by two Sharkodiles. Rean's party stops the Sharkodiles, and they proceed into the third Underground passage, chasing after G's men. At the end of the passage, they encounter G. He summons Zoro-Agruga in a last ditch effort to defeat of Rean's team. After defeating this monster, Rean shatters his G's demonic flute. While Machias and Elliot attend to Alfin and Elise, Rean heads up a team to encounter C who arrived to save G from imminent defeat. As a last resort, C causes a cave-in in which allowed him and his team escape. Class VII survives unharmed, along with Alfin and Elise, and they make it back safely to Heimdallr.

After surviving the terrorist attack, Class VII is personally commended for their heroic actions at Valflame Palace. It is here that they meet Chancellor Giliath Osborne for the first time.

Final Chapter

During Osborne's speech at Driechels Plaza, the people back at Trista witness something oddly strange. A visual spell has been cast by Vita Clotilde allowing people to see first hand what is transpiring in real-time.

Crow finally shows his face as the enigmatic man, C. Xeno and Leonidas join him in this invasion and eventual occupation of the city by the Noble Alliance that Claire Rieveldt tries to thwart, but to no avail. As some of her comrades are seen being gunned down by unmanned-tanks and skyscraper-sized mechas piloted by Leonidas & Xeno.

Trails of Cold Steel II

Teams A & B heads to the Karel Imperial Villa on the outskirts of Heimdallr, to the west. There, they rescue Rean's sister, Machias' dad and Emperor Eugent the III and his wife...among many other people. Later on, they see that the Valflame palace has been replaced by the enormous Infernal Castle summoned from the depths below Heimdallr. It's here that the fate of humanity rests on Class VII.

Class VII will challenge characters: Xeno, McBurn, Leonidas, Duvalie, Bleublanc, Crow, and Vita to a final battle. In reality, the true mastermind behind this "orchestration of death" is Duke Cayenne who has crown prince: Cedric trapped. Having come to their senses, Crow recognizes the folly he's caused. As a means to atone, he and Vita join Class VII's fight against the Duke. Unbeknownst to them, he forces a helpless Cedric into Testa-Rossa, which in turn transforms into Vermillion Apocalypse. With the Duke, hell bent on making Cedric fight Rean's team.

The fight with Vermillion Apocalypse comes in three rounds. Two being with Class VII's Groups A & B, finishing it off with Rean and Crow in their Divine Knights. It's recommended that you be at Levels around 120-130 or even higher in order to have a fighting chance. In a last resort Crow Armbrust tries to fend off the mech. But to no avail, the mech attacks Ordine. Unfortunately, it punctures Crow's vitals. Back at the castle, Emma tries to resuscitate Crow, but to no avail.

Trails of Cold Steel III - Chapter 4 "Battle of Heimdallr" 

What is this mysterious purple ominous fog that surrounds neighboring districts in Heimdallr one might ask. Rean's team and former class VII goes to investigate. The Saint Astraia Girls' School's chapel bell then starts to ring (deja vu anyone?), then enemies start to flood into the city. Due to this phenomenon, a big castle structure emerges right where McBurn and Duvalie is stationed.

Battle of the Enforcers

As Rean and and the whole of Class VII descend the tower, they will be facing their enforcer friends. What could possibly compel them to turn against Rean and team?


  • The city is supposedly named after a Norse god of the same name.
  • The Infernal Castle houses enemies that were once former bosses in the first game.